

The options available to me would increase if I levelled the warlords up with my points too. To support myself, I was able to use extra diplomacy points to get the Turtle to build up his defences, the Tiger could be directed to send me troops and the Ox would send me supplies.

I was positioning myself for a fight, and a fight I was about to have. In record time, I had all three warlords as part of my force and I was already building up my own base. It was a bit of a trek to him and my soldiers were enjoying some of the Dim sum, so I used the points.

Here's when I was told that I could have used diplomacy points and was pointed towards the Ox warlord. I aggressively moved south-east and attacked the Tiger Warlord, making quick work of him and getting myself a bit more support.

I quickly steamrolled the warlord, absorbing him into the fold. That made perfect sense because that's where the attacks came from. Here was a warlord that focused on defence, aptly named the Turtle Warlord. So, the first thing I did when jumping on the mission handed to me was head north-east with what troops I had. I also did a strategy that others failed to do. You know what, my time at Gamescom this year actually made me think that I may be sufficiently adequate at this gaming lark - more than a few games, I was able to simply pick up and play, needing little help from the developers. One that, I was told, many others failed to do. In the mission, I was able to play while at Gamescom, I was tasked with withstanding an attack. The main focus is to get them on your side. In the map, there are also a group of warlords for you to interact with, whichever way you please. In each map, you're going to be building your castle in whatever area is allotted to you. What it does, though, is add an extra tactical layer and element to the game. BECOME THE GREATEST LORD through fear or admiration using a range of medieval entertainment, taxation, and torture.This isn't an inclusion that fundamentally changes what Stronghold is, you needn't worry about that. RAZE YOUR ENEMIES with the arrival of gunpowder and new siege weapons like the hwacha arrow launcher, siege tower, and fire oxen! RECRUIT NEW UNITS including imperial fire lancers, disciplined samurai, Mongolian horse archers, and deadly ninja. MASTER THE SKIRMISH TRAIL with 10 unique missions challenging your castle building and besieging expertise. RELIVE HISTORICAL CAMPAIGNS from 3rd century BC China, to the rise of the Tokugawa shogunate and the coming of the Mongol Empire. CONQUER AND COMMAND WARLORDS across the battlefield unlocking more powerful castles, armies, and abilities. Put them to work for your industry, fortifying borders, forging weapons, or team up for a pincer attack! Each campaign mission, skirmish game, and multiplayer battle means a fresh set of warlords to command and a completely new way to play Stronghold. Each warlord under your command boosts your strategic prowess with unique perks, characteristics, and upgradeable abilities.
#STRONGHOLD WARLORDS STEAM CHARTS UPGRADE#
Besiege historical warlords using new gunpowder-fuelled siege weapons across 31 campaign missions, 10 skirmish trail scenarios, 16 multiplayer maps, skirmish mode, and Free Build sandbox.įor the first time ever Stronghold: Warlords allows you to recruit, upgrade and command AI lords across the battlefield in the form of in-game ‘Warlords’. In Warlords, players take command of Mongol hordes, imperial warriors, and samurai clansmen as they lay siege to Japanese castles and fortified Chinese cities. The next chapter in Firefly Studios' real-time strategy series, Stronghold: Warlords is the first game to recreate the castle economies of East Asia.
